3-D Visualization |
When you add lights to an axes, MATLAB determines the effects these lights have on the patch and surface objects that are displayed in that axes. There are different methods used to calculate the face and edge coloring of lit objects, and the one you select depends on the results you want to obtain.
Face and Edge Lighting Methods
MATLAB supports three different algorithms for lighting calculations, selected by setting the FaceLighting
and EdgeLighting
properties of each patch and surface object in the scene. Each algorithm produces somewhat different results:
This illustration shows how a red sphere looks using each of the lighting methods with one white light source.
The lighting
command (as opposed to the light
function) provides a convenient way to set the lighting method.
Properties That Affect Lighting | Reflectance Characteristics of Graphics Objects |
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