MATLAB Function Reference |
Syntax
Description
I = int*(X)
converts the elements of array X
into signed integers. X
can be any numeric object (such as a double
). The results of an int*
operation are shown in the next table.
double
and single
values are rounded to the nearest int*
value on conversion. A value of X
that is above or below the range for an integer class is mapped to one of the endpoints of the range. For example,
If X
is already a signed integer of the same class, then int*
has no effect.
You can define or overload your own methods for int*
(as you can for any object) by placing the appropriately named method in an @int*
directory within a directory on your path. Type help datatypes
for the names of the methods you can overload.
Remarks
Most operations that manipulate arrays without changing their elements are defined for integer values. Examples are reshape
, size
, the logical and relational operators, subscripted assignment, and subscripted reference.
Some arithmetic operations are defined for integer arrays on interaction with other integer arrays of the same class (e.g., where both operands are int16
). Examples of these operations are +
, -
, .*
, ./
, .\
and .^
. If at least one operand is scalar, then *
, /
, \
, and ^
are also defined. Integer arrays may also interact with scalar double
variables, including constants, and the result of the operation is an integer array of the same class. Integer arrays saturate on overflow in arithmetic.
A particularly efficient way to initialize a large array is by specifying the data type (i.e., class name) for the array in the zeros
, ones
, or eye
function. For example, to create a 100-by-100 int64
array initialized to zero, type
An easy way to find the range for any MATLAB integer type is to use the intmin
and intmax
functions as shown here for int32
:
See Also
double
, single
, uint8
, uint16
, uint32
, uint64
, intmax
, intmin
int2str | interp1 |
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