MATLAB Function Reference
isocolors

Calculates isosurface and patch colors

Syntax

• ```nc = isocolors(X,Y,Z,C,vertices)
nc = isocolors(X,Y,Z,R,G,B,vertices)
nc = isocolors(C,vertices)
nc = isocolors(R,G,B,vertices)
nc = isocolors(...,PatchHandle)
isocolors(...,PatchHandle)
```

Description

```nc = isocolors(X,Y,Z,C,vertices) ``` computes the colors of isosurface (patch object) vertices (`vertices`) using color values `C`. Arrays `X`, `Y`, `Z` define the coordinates for the color data in `C` and must be monotonic vectors or 3-D plaid arrays (as if produced by `meshgrid`). The colors are returned in `nc`. `C` must be 3-D (index colors).

```nc = isocolors(X,Y,Z,R,G,B,vertices) ``` uses `R`, `G`, `B` as the red, green, and blue color arrays (true color).

```nc = isocolors(C,vertices), and nc = isocolors(R,G,B,vertices) ``` assume `X`, `Y`, and `Z` are determined by the expression

• ```[X Y Z] = meshgrid(1:n,1:m,1:p)
```

where `[m n p] = size(C)`.

```nc = isocolors(...,PatchHandle) ``` uses the vertices from the patch identified by `PatchHandle`.

```isocolors(...,PatchHandle) ``` sets the `FaceVertexCData` property of the patch specified by `PatchHandle` to the computed colors.

Examples

Indexed Color Data

This example displays an isosurface and colors it with random data using indexed color. (See Interpolating in Indexed Color vs. Truecolor for information on how patch objects interpret color data.)

• ```[x y z] = meshgrid(1:20,1:20,1:20);
data = sqrt(x.^2 + y.^2 + z.^2);
cdata = smooth3(rand(size(data)),'box',7);
p = patch(isosurface(x,y,z,data,10));
isonormals(x,y,z,data,p);
isocolors(x,y,z,cdata,p);
set(p,'FaceColor','interp','EdgeColor','none')
view(150,30); daspect([1 1 1]);axis tight
camlight; lighting phong;

```

True Color Data

This example displays an isosurface and colors it with true color (RGB) data.

• ```[x y z] = meshgrid(1:20,1:20,1:20);
data = sqrt(x.^2 + y.^2 + z.^2);
p = patch(isosurface(x,y,z,data,20));
isonormals(x,y,z,data,p);
[r g b] = meshgrid(20:-1:1,1:20,1:20);
isocolors(x,y,z,r/20,g/20,b/20,p);
set(p,'FaceColor','interp','EdgeColor','none')
view(150,30); daspect([1 1 1]);
camlight; lighting phong;

```

Modified True Color Data

This example uses `isocolors` to calculate the true color data using the isosurface's (patch object's) vertices, but then returns the color data in a variable (`c`) in order to modify the values. It then explicitly sets the isosurface's `FaceVertexCData` to the new data (`1-c`).

• ```[x y z] = meshgrid(1:20,1:20,1:20);
data = sqrt(x.^2 + y.^2 + z.^2);
p = patch(isosurface(data,20));
isonormals(data,p);
[r g b] = meshgrid(20:-1:1,1:20,1:20);
c = isocolors(r/20,g/20,b/20,p);
set(p,'FaceVertexCData',1-c)
set(p,'FaceColor','interp','EdgeColor','none')
view(150,30); daspect([1 1 1]);
camlight; lighting phong;

```

`isosurface`, `isocaps`, `smooth3`, `subvolume`, `reducevolume`, `reducepatch`, `isonormals`